Showing posts with label update. Show all posts
Showing posts with label update. Show all posts

Thursday, January 10, 2008

learning to blend

well, I've been messing around with bender, trying to familiarize myself with the alien interface, and I think I'm getting the hang of it. obviously I'm not going to be as fast as someone who has been working in it for a while, but I think I've picked it up fairly quickly. it makes me happy actually.

I also found out that the UVSC library has some of the gnomon DVD's available for 3-day loans. I'm getting them today if everything goes smoothly and I'm hoping to learn some tricks of the trade before I start modelling the doctor's head in 3D.

another exciting thing is that UVU is taking a trip down to dreamworks in february, it's in the middle of the semester, and for a whole week, but I think it would be entirely worth it. I'm a little worried, they want us to put together a portfolio, but being a freshman I don't really have anything truly impressive to put into a portfolio, except what I did last year. I mean, I have a few sculptures I could use, but not much else. we'll just see how it goes, and if I can be one of the seventeen allowed on the trip.

I've also been taking a 2D animation class, and only now that I'm doing some of the stuff do I realize just how essential it is to 3D animation, it's difficult to describe why it's so important though, you just have to experience it for yourself really. Rodayne is a great teacher, and I look forward to working my pencils down to nubs.

all in all, I am excited for everything, from learning to blend, to my 2D animation class, and the prospects of visiting a major studio. I'm very excited.